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ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth
ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth

ART FUNDAMENTALS – Color, light, composition, anatomy, perspective and depth

Häftad bok. –– FÖRLAGSNY! –– 3d Total Publishing. 2013. 272 sidor.

Nyskick. –– FÖRLAGSNY! – Stort format, ca 21x30 cm! – Kassetten av kraftig kartong har obet. ytmärken. –– Se fler bilder! ––

A broad understanding of the fundamental concepts, conventions, and theories of art is essential when it comes to producing a successful piece of work.
• Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together.
• Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.

Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.
• Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.
• Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.

"An amazing book to treasure! – Bought this book after seeing it in a friends grasp. I'm still reading through it but it's amazing and the information in this book is just what you need. As someone who's just drawn by references and practice, I wanted to actually start reading books and looking into tutorials made by professionals or those with more experience than myself. The book is just brilliant and I understand a lot of the information given. The use of artwork and sketches in this book is brilliant. I'd recommend to GCSE art students, college & university students that are involved with any art related work (this includes games design courses which I'm in my second year)."

"For both traditional and digital artists! – One of the best books I've got about art! It's very useful for both traditional and digital artists! Contain lots of understandable explanations of how to do stuff and cover so many topics and lots of them is essential for artists! REALLY GREAT!"

–– GLÖM INTE ATT TITTA PÅ ALLA MINA ANDRA BÖCKER! –– Samma fraktpris oavsett hur många böcker du beställer! (Gäller inom Sverige)

Inrikes enhetsfrakt Sverige: 62 SEK
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ISBN
9781909414006
Titel
Art fundamentals - color, light, composition, anatomy, perspective and depth
Utgivningsår
2013
Omfång
272 sidor
Språk
English